A downloadable game for Windows

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这个原型里包含十个特殊方块和一大堆普通方块,每个特殊方块都会带来一种BUG。

This prototype contains ten special cubes and a whole bunch of normal cubes, each special cube brings a type of bug.

玩家扮演白色质检员,自由组合白色方块,在白色方块中找到会引起BUG的特殊方块,猜测它的BUG类型,摸索出它的机制,并标记它,利用它,绕过障碍,将它带往回收处进行回收。 

Cube Factory is a mosa lina-like game in which the player takes on the role of a white quality inspector, freely combines white cubes, finds the special cube in the white cubes that causes the bug, guesses its bug type, figures out its mechanism, and marks it to utilize it, bypasses obstacles, and takes it to a recycling Recycle it. 

游戏无法保证每一回合你都能够正常完成,同时有些BUG特性本身会让游戏变得难以忍受,所以请多加使用重置按钮。

The game can't guarantee that you'll be able to complete every turn properly, while some of the buggy features themselves can make the game unbearable, so use the reset button more often.

Made during 〇三四 Game Jam. 

〇三四 Game Jam 只允许使用⏺️◀️⏹️进行开发。这次的主题是【BUG】。

It only allowed using basic graphics to build the game. The theme was [BUG].

我尝试模拟了从找BUG到解决BUG的过程。所以就像我们的开发过程一样 你不知道它会从哪里突然冒出来,只能小心翼翼一遍一遍摸索,有时甚至什么事也不会发生。

I tried to simulate the process of finding a bug and solving it. So just like our development process, you don't know where the BUG is going to pop up, you have to be careful and figure it out over and over again, and sometimes nothing happens.

这个原型目前不会变成一个完整的游戏,但是我很喜欢这个思路:

This prototype won't turn into a full game for now, but I like the thought:

让玩家先摸索出解谜的机制,然后在下一回合让玩家自己布置关卡去运用机制进行解谜。
The thought that let the player figure out the mechanics of solving puzzles, then on the next turn let the player set up the level to use the mechanics to solve the puzzles themselves.

但我还没有更好的想法去进行拓展,希望它会像这些BUG一样,在某一天不期而遇。

But I don't have a better idea for an expansion yet, so hopefully it will come unannounced someday, and I will solve it,  like these bugs we meet every day.

操作 Control 

组合阶段:

长按鼠标左键:生成白色方块,注意不要让质检员和回收处落到界外

Combination phase:

 mouse left: Press and Hold

Generate white squares, be careful not to let the QC and the recycling office fall out of bounds!

排查阶段:

A/D:左右移动

SPACE:起跳,长按可以跳得更高

SHIFT:冲刺

长按鼠标左键:抓紧脚下或离最近的方块进行标记

松开鼠标左键:松开被抓住的方块

R:重置回合,重新随机,请多多使用

ESC:退出

Exhaustion phase:

A/D: Move left and right

SPACE: Jump, long press can jump higher.

SHIFT: Sprint

mouse left: Press and Hold

Grab the square under your feet or the nearest square to mark it.

mouse left: Release

Release the grabbed square

R: reset the round, re-randomize, please use it more often.

ESC: Exit

Credit

Design/Code: tata & mumu-1a1a  

Levels: YOU

Using Sound & Music: 

gameMusic by Magntron -- https://freesound.org/s/335571/ -- License: Creative Commons 0


Download

Download
tata's Cube Factory.zip 16 MB

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This prototype won't turn into a full game for now, but I like the thought of letting the player figure out the mechanics of solving puzzles, then on the next turn let them set up the level to use the mechanics to solve the puzzles themselves.

You look like the type of person who'd enjoy this jam: WOW JAM

They have a very interesting platform and are even offering prizes xD